Experimental World War I video game combats 'over-engineered' storytelling
MIT lab proves games don't need supercharged technology to create dramatic narratives.
MIT lab proves games don't need supercharged technology to create dramatic narratives.
What if developing certain kinds of AI didn’t have to be so laborious?
During the 2010-2011 academic year, International Research Opportunities Program students conducted research around the world in 18 different countries.
Popular games still haven’t shown they can handle lesbian, gay, bisexual and transgender representations. Research at the Singapore-MIT GAMBIT Game Lab wants to change that.
MIT game wins Kongregate award, to receive 1 million free ad impressions
MIT analysis shows how synthetic systems for capturing the sun’s energy could be made more efficient.
Researchers engineer microbes for low-cost production of precursor of anticancer drug Taxol and other pharmaceuticals.
Singapore-MIT GAMBIT Game Lab games delve into color theory and recursive learning.
GAMBIT Game Lab releases seven games that buck tradition.
President Hockfield lauds new university’s ‘distinctive vision’
Fellowships provides a unique opportunity for undergraduates to participate in the SMART Centre in Singapore.
At the Singapore-MIT GAMBIT Game Lab, researchers examine what makes video games click with players — or what doesn't.